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The Tale Untold

The Tale Untold

A D&D 5E ACTUAL PLAY PODCAST

The Tale Untold is an actual play podcast documenting the ridiculous and thrilling adventures of a group of nerdy friends, as they roll dice and role play to discover what happens next.

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Ketuun 11: G-Ettin That Loot

After defeating the two-headed giant Toodle Doodle, the adventurers seek treasure in their camp.  A sticky situation ensues. For more information about the show, you can visit...

Ketuun 10: Does Prestidigitation Remove Fingerprints?

After a good night's sleep and a few ominous prophetic dreams, the crew departs for the south, following a glowing key with hopes of treasure and adventure. For more...

Ketuun 09: Interrogation Over Drinks

Having tailed then charmed a suspect in the King's assassination, the team of course invites him to a bar for drinks... and some light interrogation. For more information about...

Ketuun 08: Alley Ways and Assassins

On the fourteenth day of Critmas The Tale Untold Podcast gave you a mysterious assassination plot bent on destabilizing the world.  Having just captured and interrogated the...

Ketuun 07: The Dwarf Did It?

On the first day of Critmas The Tale Untold Podcast gave to you an assassinated king in the street.  Having just witnessed the assassination of a king, our heroes jump into...

Ketuun 06: Kobold Pyramid Scheme

After heroically saving the captured citizens of Port Townsend, the crew discovers they are being watched by Kobolds.  Pyramid schemes, cults, and more await on this episode of...

Ketuun 05: Free the Slaves!

The action continues as our heroes battle to save the kidnapped townsfolk in the sea caves of Port Townsend. For more information about the show, you can visit...

Ketuun 04: The Adventurers Strike Back

Our adventurers are about to find out just how perilous The Goblin Caves of Port Townsend really are. For more information about the show, you can visit...

Ketuun 03: The Adventurers New Groove

On the heels of their refinery mischief, the party learns that the goblins who had nearly killed them the day before had kidnapped some townsfolk during the night.  After...

Ketuun 02: Refining Chaos

After a near TPK in the first session of the campaign our adventurers Myrth, Gagh, and Dan'ian set off to get into some more trouble with a little bit of eco-terrorism at the...

Ketuun 01: Party Crashers

It's finally here, Campaign 2!  The campaign starts with our new heroes Myrth, Gagh, and Dan'ian exploring the summer solstice celebration in Port Townsend, and ends with our...

The Reconning of the Mage Guild 4: Bombs and Monster Hoards

This is it.  The final episode of Campaign 1.  The forces of the Beyakek mass to destroy the last bastion of life at Tepesh.  Will our heroes be able to fend off the hoard or...

The Reconning of the Mage Guild 3: A Monstrous Return

Our adventurers make their way across the valley from Kularen to Tapesh, meet a few interesting characters, and pass through a familiar little town.

The Reconning of the Mage Guild 2: The Trials of Virtue

Our heroes have begun their journey through the caves that will hopefully bring them back into the valley of Threya, however in order to make it through alive they must prove...

The Reconning of the Mage Guild 1: The Priest of Foree

Now that the empress is dead, and her secrets are unveiled our heroes must rush back to the valley.  Their one hope to pass through the impassible mountains, a newly discovered...

Beyond the Wall 12: The Empress

Our heroes find the precious knowledge they are looking for, and now have to survive long enough to use it.

Beyond the Wall 11: The Library Heist

Now entering the hallowed walls of learning, that is the Imperial Library, in search of a long forgotten text.  Did someone say a needle in a haystack?

Beyond the Wall 10: Strolling Through the City

The troop has arrived and found some friends, but now they must find a way into the inner sanctum of the city in order to gain access to the library.

Beyond the Wall 09: Flight From Orbea

After making a mess in the market of Orbea our heroes, need to make a quick escape.  Good thing there are those giant floating lobster balloons.

Beyond the Wall 08: May oh My

After a week of traveling in the barren grasslands of the forbidden plains, finally finds signs of civilization.  Reeling from their loss the loss, they seek solace in drink and...